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Messages - twoheads

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16
Gallery / Re: The Vanguard M.H.C.06
« on: 2021-05-18, 14:48:30 »
Hello Colorsponge,

I've seen your work on behance and It's fantastic, absolutely amazing. This particular project is no exception, big fan!

PS: One tiny advice, it'd be better if you use embeded images instead of links, people are lazy (including myself).

cheers!

17
Yep, a very good point. I'm kinda aware of that but couldn't help pushing this type of aesthetic. It was no more, no less so called "artistic approach". But thanks anyway, appreciate it!

18
affinity photo +

19
Work in Progress/Tests / Re: Spark Plug Plane-WIP
« on: 2021-05-08, 15:19:21 »
Do you use any particular software for texturing?

20
Hey Guys,

When we can expect release candidate?

No pressure, just asking.

We can't even hazard a guess yet, since a major feature (tone mapping) is not even in a daily yet :) So that has to be in a daily, then it depends on bug reports or user feedback, then we will have a better idea of how much is still to be done before things could move to RC stage - but until then, who knows what bugs and user feedback there could be... maybe none all is perfect, maybe lots...

So, very much no way to put a date on an RC yet.

Thanks for the info Tom

21
Hey Guys,

When we can expect release candidate?

No pressure, just asking.


22
Hardware / Re: 3990x vs. epyc 7702(2x)
« on: 2021-05-05, 22:20:44 »
Check this topic and dig in. It's filled with tons of useful info, I'm sure you'll find your answer there
https://forum.corona-renderer.com/index.php?topic=21416.1305

23
Work in Progress/Tests / Re: Spark Plug Plane-WIP
« on: 2021-04-28, 23:00:50 »
it's interesting, looking forward to see final result.

24
Hardware / Re: Threadripper 3990x vs 3970x
« on: 2021-04-15, 12:02:59 »
This is getting interesting I must say. Shall we continue here or it would be a good idea to move discussion to a proper thread? (Threadripper & Ryzen only builds (3rd Gen starts on page 50))

25
Hardware / Re: Threadripper 3990x vs 3970x
« on: 2021-04-14, 16:16:22 »
@Vuk

Thanks for the info, it's interesting.

@Juraj

What's your position on perfect clock vs effective clock as more accurate method of measuring "real" clock speeds?

26
Hardware / Re: Threadripper 3990x vs 3970x
« on: 2021-04-13, 17:40:04 »
you need a water loop only if you are planning to overclock it.

From my personal point of view not getting 100% more power from 3990 is just unprofitable (strictly money wise). And to get that kind of benefit you certainly need water loop which means extra 700euro/800euro?  maybe more? Not to mention, not all of us can or want to build water cooled workstations (including myself) so again you need extra cash for that.

mind sharing your hardware setup? Do you run 3990 stock on noctua?

cheers

27
Hardware / Re: Threadripper 3990x vs 3970x
« on: 2021-04-13, 12:03:41 »
I will say that this depends upon your needs and budget.
I for example bought 3960x and my interactive is almost realtime responsive while renders take up to 10 minutes to render. This is for me ideal since in this 10 minutes I tweak tonemapping and other stuff so I got basically no time loss.
If we consider that unfourtunately 3ds max is still mainly single core, the good tradeoff of single core / multi core is needed.

Now if you do animations or extremely complex scenes in very high resolution and/or are a big studio that has big budget I would say to go for the 3990x. Otherwise I feel 3970x is the sweetspot.

My sentiments exactly.

28
Hardware / Re: Threadripper 3990x vs 3970x
« on: 2021-04-13, 00:37:19 »
I jump the gun but i'll add my two cent anyway.

As a 3970 user I wish i could get 3990 i'll tell you that, but.... 3990x is twice as expensive as 3970, requires more expensive board  and makes sense only with water loop which is much more expensive than noctua.

Ask Juraj for help, he's the guy.



29
I mentioned "lasso region render" about 6 years ago and I still think it would be a great idea to have such tool.

https://forum.corona-renderer.com/index.php?topic=2648.msg51037#msg51037

30
[C4D] Bug Reporting / Re: Corona don't uses all the cores
« on: 2021-04-12, 14:39:42 »
Admittedly I don't use daily's and C4D but it happened to me few times as well. It occurs in specific old scenes saved with v1.5. Corona uses precisely 50% of the cores and still don't know why, strange behavior anyway.

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