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Messages - Naxos

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46
[Max] Resolved Bugs / Re: win 7 vs win 10 ?
« on: 2020-03-17, 18:21:27 »
Sorry, i read too fast, it is not the benchmark but a regular rendering...

I'll do asap

47
[Max] Resolved Bugs / Re: win 7 vs win 10 ?
« on: 2020-03-17, 17:35:20 »
Problem is that win7 is dead and i don't want bad stuff to come inside my rfarm...


48
[Max] Resolved Bugs / Re: win 7 vs win 10 ?
« on: 2020-03-17, 17:33:40 »
FTH is caught by Corona's error messaging. But yeah, it is a good idea to disable it nonetheless.

I had a chat with Naxos some time ago, and it seemed that the slowdown could have been related to Windows Update doing things in the background. Hope that's the culprit.

i don't think it is that now, but here is the CPU usage process list, if you find something...

49
[Max] Resolved Bugs / Re: win 7 vs win 10 ?
« on: 2020-03-17, 17:30:12 »
the 2 not-finished ones are the 2 win10 ones.
Node 17 & node 39

[edit] : node17 & 39 finished at near 26mn, vs 17-18mn for others...


50
[Max] Resolved Bugs / Re: win 7 vs win 10 ?
« on: 2020-03-17, 17:20:46 »
Just my 2 cents:

- Can you show the "Performance" tab of the task manager with "CPU" activated from the Win10 node while running the benchmark?

- And another one for your list: disable FTH, see

https://coronarenderer.freshdesk.com/support/solutions/articles/5000678431-windows-enabled-fault-tolerant-heap-for-3dsmax-or-dependent-processes-this-may-have-severe-perform


Good Luck

here are screenshot from tasks during rendering...
Strange that it is 0% while it is actually rendering (see rays/s)

51
[Max] Resolved Bugs / Re: win 7 vs win 10 ?
« on: 2020-02-04, 07:58:30 »
I've found some interesting websites to optimize win10 process... i'll give a try asap.
first i have to finish this heavy project.

https://www.malekal.com/compattelrunner-exe-forte-processeur-disque-cpu/

https://forum.malekal.com/viewtopic.php?t=52242

https://www.drivereasy.com/knowledge/100-disk-usage-windows-10-fixed/


52
[Max] Resolved Bugs / Re: win 7 vs win 10 ?
« on: 2020-02-01, 20:51:53 »
damn, sooooo slower !!!
If any knows how to make win10 minimalist so it can reach win7 speed... please share.
Already stopped the "search" indexation service.

53
[Max] Resolved Bugs / win 7 vs win 10 ?
« on: 2020-02-01, 20:29:41 »
Not really a bug, but...

With the end of win7 support, i'm thinking about upgrading my renderfarm from win7 to win10.

I've done so on one node for testing :
Upgrade, not fresh install : as those servers are oldies and scecifics, i don't dare a fresh install, i may not find drivezrs, so upgrading is safer.

As you can see, DR render seams faster on win7 than on win10... though win10 uses less ram...
Coincidence ?
did somebody made some tests ?

54
+1

I always forget, and max crashes, and i have to redo whatever was not saved / autosaved...

Regards.

55
[Max] Resolved Bugs / Re: DR not working anymore...
« on: 2020-02-01, 19:59:00 »
Self solved... I'll never know why and what...
Maybe a 2dsmax-oriented error...

Sorry for disturb.

56
[Max] General Discussion / Re: PBR shader discussion
« on: 2020-01-23, 19:17:28 »
Wow, the Oren-nayar looks so much better!

Sorry, i don't get it... In my opinion / habits, Lambertian looks better here...

Can you explain why i'm wrong ?

57
[Max] Resolved Bugs / DR not working anymore...
« on: 2020-01-23, 19:14:30 »
Hello,

Did not change things, maybeWindows were updated (Win10 on main PC, win7 on renderNodes).

Dr does not work anymore, see pictures.

Any idea ?

58
[Max] Feature Requests / using only DR nodes.
« on: 2020-01-23, 14:33:20 »
Hello,
Quite often i need to render large images for a customer, so i switch on my little rfarm and use the DR render.
But while it renders i'm a bit stuck waiting.
I'd like to tell Corona to render only on DR slaves, not on the host PC, so i can switch to another project / scene to go on modeling / shading / rendering locally.
What if you could put a checkbox : "Use local rendering" - ON by default, but when OFF only DR nodes are busy and your main PC fully available.

It was asked once, and one of you guys told me that it would be possible - nor easy - to implement.

Bests.

59
[Max] Feature Requests / Import picture in History VFB
« on: 2020-01-09, 11:06:35 »
Hello,

It would be usefull to be able to open a picture in the VFB/History, so we could use the very usefull A/B comparison wipe with an old picture, not just rendered.

Possible ?

60
This occurs also with Pflow and VertexColorMap, dunno if it is the same core issue, but please have a look at :
https://forum.corona-renderer.com/index.php?topic=8663.0


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