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[Max] Daily Builds / Re: Corona Renderer 5 for 3ds Max - Daily Builds Discussion
« on: 2019-08-09, 18:02:40 »HQ filtering is silently disabledOhh that makes sense.
If I disable Optix, is HQ filtering used? Or is it just always disabled?
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HQ filtering is silently disabledOhh that makes sense.
Sorry to bump in, but to me it looks like the purple part is AO (red+blue) and green part is glossiness (more green = more shiny, the polished parts of the cobbles). Just some quick thoughts. ;)Just double checked to reassure myself of my sanity.
I presume the same. IIRC, it's standard for Unreal Engine texture maps created with Substance apps.Makes total sense. Why have roughness in both Red and blue though?
Those are simply values (0-255). To use and apply you separate, then convert a R/G/B channel to BW using nodes.
I have no idea. They could add height into blue channel, since all their maps are 8 bit anyway.Reminds me of the trickery valve did to get more wound masks and emissive without including more maps. They used a free alpha channel and seperated it into the first 128 and second 128 gray values. First 0-128 were the wound masks and 128-255 were emission maps for reflective clothing. Gotta find that presentation again...
I think it's simply AO in green channel and roughness in red and blue channels. Just to save some space.Ohh, that makes sense :D
Anyone knows about this and can explain?If you mean in general, multi socket boards have existed since forever.
will be near zero, can't we ?Yeah, the point of sharpness remains an infinitely small plane, as it is in real life.
another things could be great is to increase or decrease the GI the objects could receive or generate, with control panel inside the corona compositing tag.Just in case you are unaware, Corona has it's Corona RaySwitcher Material, where you can increase decrease GI by changing what the GI ray sees for instance.
I found that RDC didn’t utilise the remote PCs graphics card at all (I think because it’s natively built into Windows, the OS knows that the GPU isn’t in use) - whereas Teamviewer seemed to still utilise all the hardware, provides you have a monitor or HDMI single attached.Window's remote Desktop:
Obviously Corona doesn’t need the GPU, but even for viewport speed I found it made a difference.