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Corona Standalone / Standalone Build 2016-01-21 first impression
« on: 2016-02-09, 12:22:04 »
Some questions/issues while trying to do some tests
1. Using button Export+Render ends in the attached runtime error when SA is automatically started after export.
2. Non exportable classes are shown with their German name in the error window here. So I had to figure out what those funny names for gradient ramp ("Verlaufsart") or dent ("Kerbe") exactly mean :). My Windows is in fact German, 3DSMax (and all other applications) always runs en-US. Would be nice to have english here.
4. I started to replace some unsupported maps with CoronaMix just to read to my surprise "Cannot export map: CoronaMix" wtf? Why that? Isn´t it a native Corona map?
After a first glance I have to say one can get quite exited seeing scenes loading in no time and render so much faster. Asset collecting works fine though I haven´t started trying to fool it. Human readable/editable scene files, low memory consumption - all yummy! Corona unleashed.
Good Luck
Max2014/Corona version: 1.4 DailyBuild Jan 27 2016
1. Using button Export+Render ends in the attached runtime error when SA is automatically started after export.
2. Non exportable classes are shown with their German name in the error window here. So I had to figure out what those funny names for gradient ramp ("Verlaufsart") or dent ("Kerbe") exactly mean :). My Windows is in fact German, 3DSMax (and all other applications) always runs en-US. Would be nice to have english here.
4. I started to replace some unsupported maps with CoronaMix just to read to my surprise "Cannot export map: CoronaMix" wtf? Why that? Isn´t it a native Corona map?
After a first glance I have to say one can get quite exited seeing scenes loading in no time and render so much faster. Asset collecting works fine though I haven´t started trying to fool it. Human readable/editable scene files, low memory consumption - all yummy! Corona unleashed.
Good Luck
Max2014/Corona version: 1.4 DailyBuild Jan 27 2016