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Topics - lupaz

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106
In archviz scenes can get heavy to the point that IR becomes too slow unless you isolate objects.
The problem with that is that you're viewing the objects with the wrong lighting.

For example, if you're working on an exterior scene surrounded by mountains, and you isolate the object, the sun that was hidden behind the mountains now hits your objects. This forces you to change the exposure all the time (unless you also select the mountains with your objects, not practical though).

It would be nice to have a corona isolation mode which would be a "sphere" that acts as a region of interest for the calculations.
Actually two spheres, one inside the other. Anything in between the spheres would not be considered in the calculations, and only anything inside the smaller sphere would be shown as rendered pixels.

The input would be 2 dimensions for the radiuses.

Thanks.

107
Hi,

If you want to render faster, change these settings from the defaults.

In the Performance tab:
Max Sample Intensity to 1

In UHD Cache, also in performance:
Precision: 0.1

You'll be able to compare the difference better if you set IR Subsampling at 0, in Performance/Development/Interactive rendering.

Does anyone suggest anything else to speed rendering up?

Thanks.
Guido.

108
Hi there,

I feel that the color bleeding is too strong in general. How can I reduce it globally and not with rayswitch?

Thanks.

109
Would it be possible to have a cheap (to compute) atmosphere based on the z depth channel, available in the tonmaping area?

110
Hello.

Is the way to convert a physical camera to corona camera to add a CoronaCameraMod? Or is there a script?

Also I have over 80 cameras in a scene. Is there a script to add the CoronaCameraMod to all of them automatically?


Thanks

111
About this Forum / Forum search filter?
« on: 2019-01-03, 22:47:30 »
Any way to filter results when searching on the forum? Especially by date.
Thanks.

112
Kelvin in CoronaLightMaterial please

113
[Max] Resolved Feature Requests / Proxy lister?
« on: 2018-12-04, 18:08:33 »
Hi there,

Is there a built in proxy lister or the following is the best for now?

https://forum.corona-renderer.com/index.php?topic=20251.msg126271#msg126271

Thanks

114
Is the effect shown in the video below possible with Corona?
No matter what I've done in the last couple of years, or since I saw this video, I was never able to replicate this effect with corona.

I don't know if it's that bump map behaves differently than Fstorm or if it's an AA issue.

Is it possible to do it at all? Or I'm wasting time trying?

Thanks!


115
[Max] Feature Requests / AI Denoise amount in IR
« on: 2018-11-25, 23:24:50 »
It would be nice to have the option to tone down the effect of the denoising during IR.
Thanks.

116
Hi all.

The image shows my processors working while interactive rendering. When I make a change in the scene, only one processor works for a while.
Is this normal?

Thanks.

I'm using Max 2016 and Corona 1.6

117
Hello,

I used before a scale map for corona scatter as described on this tutorial:

It doesn't seem to have an effect on corona scatter set to 1D with splines. Is this correct?


Thanks.

118
Hi all,

Any idea why the attached is happening?

My goal is to use text to make a boolean with CoronaDistance in opacity. But I keep getting these artifacts with text mostly (even after converting to editable poly).

I'm using Max 2016 with Corona 1.6 hotfix 3.

Thank you.

119
Hey guys,

Does anyone know if there's a way to correct cylindrical distortion from renderings within 3Ds Max?


120
Hello,

Is there a way to convert all the elements in the corona scatter object to individual proxy objects?

Thanks!

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