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[Max] General Discussion / Re: AI super-resolution speedup
« on: 2019-04-15, 22:43:21 »What resolution was the animation ? I find that at 2k, even Corona native one is decently fast to use on animation with good quality.Here is an example, with 7.0 noise limit and Intel denoise, did a fantastic job and kept all detail especially in grass and vegetation. Only added 10sec. onto a 21min render, but saved at lease a third of time rendering. These are of course straight out of VFB.
Quality of both nVidia and Intel AI Denoisers are simply not good enough (or even close to good enough) for finals in my eyes at all (with Intel being worse at refraction), but at least nVidia is sky-high fast making for very cool IR compatriot. The only benefit I've seen for Intel are that Nodes don't have GPUs so denoising them can only be done with native one or Intel one. But if someone finds the AI denoise to be acceptable for final, that's to him, but I find it to be of very far bellow acceptable threshold.
I really don't want final images from one of the best ray-tracers on market focused on photorealism to be smeared and painterly like from photon mapping at 1995. I might as well fully switch to Unreal instead then and have sharp result in zero time.Quotewithout losing any detail
I don't find this to be true at all from my standpoint but you can post single frame if you would like (ideally before&after). If you are satisfied though that's good, that's all that matters.