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Topics - Architex

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1
[Max] Resolved Bugs / proxy load without textures
« on: 2022-07-28, 19:07:03 »
Hello corona world.

Still no logical reason for not load textures after create proxy object.

My process:
Add one 3d object asset.
Optimize, organize and texturize asset.
Create and export proxy.
Testing render OK.

Then:
Load the proxy .cgeo file created before.
Proxy inserted in scene.
Proxy without textures.

Any fix for this?
This issues seems to occur for a long time as i can read on google and through some old poats here.

Suggestions?
Why i can not start a complete new 3ds max instance and add some proxy's already created in my folders?

Using 3ds max 2022.2
Corona 8 (hotfix2)
Windows 11 pro.
All clean installs and updates ok.

Best regards

2
[Max] Resolved Bugs / Interactive render inside viewport ???
« on: 2021-01-22, 10:20:09 »
Hi.
Its only me or there is any one more with this issue. I do not know if this to be like this or not. i will try to explain.

Imagine this scenario:
- 3ds max with 2 viewports. One top view and the other with a corona camera view created.
- Lock that camera in Corona Setup so interactive wont change when pick another viewport.
- Start interactive render in viewport of that corona camera.
- Try to adjust camera by moving it in top view.
- Interactive wont update in realtime like it do in VFB corona window.

Awkward is that camera angle field is updating realtime but camera moving is not.

I dont know this is a known situation but as far my logic goes it should be doing realtime update even inside 3ds max viewport. Or not???

I have been asking to some people to replicate this and its happen in their builds to.
Its happen when i was traying Corona 5 and 3ds max 2020 to.

My setup.
Corona 6 | 3ds 2021.3 | AMD 3950x 32 cores | 64GB Ram | SSD 500GB

Regards.

3
Hi.

Question.
i have downloaded from Maxtree a free sample tree. It comes in corona for 3ds format. All ok here.
I open file, press interactive render - OK
Leaves are applied with mutltimat but wont be visible in viewport as if i enable them in material options. "Show shaded material in viewport"



Is there something i am missing?

4
[Max] I need help! / Keep working when corona is Rendering?
« on: 2020-02-22, 15:17:00 »
Hello.
Here a beginner in 3DS and Corona, steel need to learn a lot, but... I found that when Corona is rendering its impossible to keep working in 3ds max. It blocks the viewports until render is finish.
Is there any work around? A batch render would be an option?

I have look inside Index topic help but didin`t find any posts there so i decide to ask for help in here.

Cheers

5
[Max] I need help! / Corona Shader Ball
« on: 2020-02-02, 00:10:15 »
Hi.
Is there a away to have a free corona shader ball to use inside 3DS max for materials testing?

Can any one share a sample or a link so i can sercha and download one for me?

Cheers

6
[Max] I need help! / Interactive render system configuration
« on: 2019-08-24, 22:44:47 »
Hi.
I am starting learning 3DS and Corona.
Every time i need to interactive render it crashes 3DS Max. (file is not so complex. 17,128KB large).
Its a simple space. 3 windows. 3 corona light rectangular behind the windows. One sofa and a small table. Its a sample for study lights.
How can i tune interactive render to use less computing resources and/or lower the resolution on interactive render?

I have a 7 years old laptop. I think its still a beast, but not so certain for 3DS and Corona
intel i7 2.5 - 3.4 Ghz
GTX 780M 4GB
16GB Ram DDR3
SSD 250GB

This machine still rocks modeling in Rhino and render Vray. / Autocad / Sketchup / Adobe photohop / illustrator / indesign, etc, etc..

What i need to do... 
Any help is appreciated.

7
[Scatter] I need help! / Corona Scatter on imported Objects?
« on: 2019-08-12, 16:18:48 »
Hi.
I wonder if some one can tell me de best method to bring objects inside 3DS max and use them in corona Scatter.

I have try it but every time i import any objects that are not an object block Corona Scatter will separate all components and spread them into "instance plane"? is there any think i have made wrong? or any way to import objects in one simple block?

Other question.
I work mainly in Rhino. Then i export all work to 3DS so i can use Corona and test it. But i have realize that any surface made with patch tool inside Rhino, after import it into 3DS Corona Scatter wont place any object over that surface. I have tested with corona and iToo Forest pack to.
Do i need to convert that patch surface made in Rhino? Any export method that i should know about? or have to recreate that same surface inside 3DS as a native 3DS surface?

Any help would be nice.
Cheers.

8
[Max] I need help! / Wood Board Corona Material
« on: 2019-07-30, 13:06:28 »
Hello.
I am a rookie in Corona and 3D Studio. Try to learn from myself after work hours.
I have been working with Rhino and Vray for many years but i think 3D Studio and Corona have some magical finishings for my purpose. So...

Why the Corona Wood Board Material wont appear in 3D Studio Max viewport when choosing "show materials and high quality"?
The bit map is missing and its frustrating to tweak map scale on objects without seeing that texture. The other materials are OK. But this Wood Boards are not.

Any one with some explanation?
Cheers

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