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Messages - charne

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1
[Max] I need help! / Performance debugging
« on: 2013-12-17, 13:45:49 »
Hello I am trying to get some more rays! But just cant figure out how to do tow of the steps sugested...

Disable/simplify portal meshes

Simplify complex shader networks in 3dsmax

and this one aint in post prossesing enymore cant find it...
Fake motion blur in postproduction

Thanks / Charne

2
[Max] I need help! / Re: HELP color bleeding
« on: 2013-12-16, 16:58:19 »
okej!

haha physically correct solution ? so there is a solution?

sry didnt understand to 100 % haha

3
[Max] I need help! / HELP color bleeding
« on: 2013-12-16, 16:19:34 »
HI

Got this prob when the walls gets effectet to much by the floor. think there is a simple solution but just cant find it!

Thanks

5
As the topic says. It´s possible i hope..

Thanks

6
okey. IF you have time tomorrow it would be awesome!! if not no hard feelings

7
off topic question. but is there a way to make the lights invisible ?. just like the photometric lights ?

8
yes sir its twosided! thru the widows I just se black. just like in the back of the render. if i do a render outside its very bright so the sun is working !!

9
okey

how many rays should i have ? 3 M?

the fireflies are gone now but dont know how to fix the clipping. and the sun doesnt wanna go thru the windows :(

10
heres one with more passes... still not saticfied

11
i fixed the materialballs just simply clicking reflektivity upp and down once then they sort of uppdated1111

13
it seems like i have a problem attaching files....

14
Good morning! here is the settings and render pic!

dont know why but my whole scene dont render. the black "wall" in the back is not a wall is as far as the scene renders :S it havent allways been like that :/ donno what i did...
if you see any of my settings that seems kinda off. pls let me know !!

I have read that link a couple of times with no succes :(

Thanks :)

15
hmm never mention enything about slow ? im on 1 M rays/s I think its ok donno..  its the fireflies/black and bright dots thats all over the scene..

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