Hi,
The reason why materials are not loaded with proxies is simple - that's because materials aren't saved with proxies. That's how proxies are designed and it's not a bug. This might, or might not change in the future, but for now, if you want proxies with materials, your best option is to save them inside Max file and merge them to your scene from there when needed.
Hi, thanks for your answer.
So, lets say. I can add any objects into my scene and convert them to corona proxy. Save them in a proper folder.
I can not load them directly from those proxy folder, but instead i can copy or merge proxys between scene files.
Is that correct?
I am starting a big Master Plan site project. We need to optimize a lots of file parts that will be added into a Master 3ds max File.
We have: Buildings + Streets + Cars + Trees + Project Architecture.
Made those files, like cars, peoples, trees with corona proxys.
Then i will use Xref Scene to insert them inside Master 3ds file.
Is this a good method?
Should i change any thoughts here?
Best Regards.