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Messages - jbaptiste

Pages: [1] 2
1
[Max] I need help! / Re: Terrain vertex painting
« on: 2021-06-22, 19:27:42 »
holy brain!

thank you very very much!

2
[Max] I need help! / Re: Terrain vertex painting
« on: 2021-06-22, 17:23:48 »
So you have a single object (like a ground plane) and you want to paint vertex color masks on it, and then apply a different material to each mask?
I am sure we can help with that, but if you wish to create scene features such as grass, stones, leaves, then maybe using scattering systems would be better than just applying different textures?

Yes, but this one i know how to do it, that's the problem. But it's better, you're right.

3
[Max] I need help! / Re: Terrain vertex painting
« on: 2021-06-22, 17:22:28 »
Actually both....

I know im wrong but i don't know why. And if i add a second vertex paint modifier, i cannot see the first vertex paint's modifier's result in view port.

thank you

4
[Max] I need help! / Terrain vertex painting
« on: 2021-06-22, 16:51:42 »
Hi all,

Im looking for a tutorial, something factual, concerning vertex painting 4 textures on a terrain.

Grass
Stone
Leafs
Dirt

Render in corona, i've tried with the layered material but i cannot get something satisfying or at least something.

Anyone would have a clue or some tips about this?

thank you

5
Gallery / Breitling Raven
« on: 2021-06-18, 16:45:21 »
3dMax/hdrlight studio/ corona


6
absolutely perfect!!!!! thanks

 are you guys planning to get into politics?

7
[Max] General Discussion / HDR light studio connection
« on: 2021-05-08, 22:33:55 »
Hi all,

Im struggling trying to make HDR light studio works using corona and i cannot get a live connection using 3ds max and the new hdr light studio xenon.

maybe someone make it worked?

ty

8
[Max] I need help! / corona material to unreal
« on: 2021-04-13, 14:50:04 »
Hi, is there is way to export 3ds max fbx with corona materials on and they would be reconized in  Unreal Engine?

ty

9
[Max] General Discussion / Re: bloom glare pass
« on: 2020-10-13, 13:53:09 »
Oh well... that was it, thank you very much for your quick reply and tip!

10
[Max] General Discussion / bloom glare pass
« on: 2020-10-13, 12:45:59 »
Hi All,
Using corona 6 i need to render objects separetely but im having a problem with the glare pass.

Light are mix of light material and corona lights but i cannot get the glare bloom effects on the desired glare pass.
Any idea why i cannot have all my bloom glare effects on the pass?

image 1: light mix pass
image 2: Bloom Glare pass


12
[Max] I need help! / Max 2021 & ressources collector
« on: 2020-10-10, 22:33:02 »
Hi All,
Any idea on a solution concerning 3ds max ressources collector bug on not collecting bmp??

ty

13
[Max] General Discussion / render pass
« on: 2020-10-10, 21:53:16 »
Hi all,

I have about 100 light mix passes and i would like to save the output... i have to do it one by one or there is a way to select all of them and in one click select the output path?

14
[Max] I need help! / Re: Denoising question
« on: 2020-09-30, 10:37:43 »
yea stupid question :)

Note: Clicking "Cancel" in the 3ds Max rendering dialog will DISCARD denoising, and it will not be applied to the final rendering! To stop rendering and apply denoising, you need to use the "Stop" button in the Corona VFB, or in the 3ds Max rendering dialog.

15
[Max] I need help! / Denoising question
« on: 2020-09-30, 09:18:22 »
Hi All,

Denoising starts when i hit stop or cancel rendering?

thanks!

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