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Messages - AnnieC

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1
[Max] General Discussion / Re: Corona 1.3 Benchmark
« on: 2016-03-13, 17:20:48 »
Ran the benchmark twice on my desktop computer, each run took exactly the same time:

Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
 Real CPU Frequency [GHz]: Undetected
Render Time: 0:07:22, Rays/sec: 1,098,630

Tested on my laptop(i5-3230M @ 2.60GHz) as well, it took around 19 minutes to finish it.

2
Off-Topic / Re: Fake or Foto
« on: 2014-12-23, 13:33:32 »
Beginner's luck: 92% :)


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Last weekend I made a todo list for the interior, it had more than 40 items on it, and I could only finish little more than half of them in the available time, and as always I found new things to improve, so the list got bigger. I finished the modeling of the back of the train which was the most neglected part until now and added a lot of little details which can only be seen from a close distance. I still did not refine the seat texture and mapping but I have a lot of ideas to do it, just no time to do it. As I don't know Russian I needed a little help and spent quite some time to recreate the exact text and font on a sign above one of the doors.
I made some new renders, but they do not show much of the new details so there will more renders along the way.




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News / Re: Pricing and release date announced
« on: 2014-10-08, 16:21:28 »
...
AnnieC, my tone might have sounded angry, it wasn't, and apologies if my reply seemed brief. I'm having a horribly busy day full of system problems.

No problem, hope you can solve the problems.

Back on topic:
I think the developers are reasonable people and they seem to care about their users so if they can find a way to make even better offers they probably will.


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News / Re: Pricing and release date announced
« on: 2014-10-08, 15:52:08 »
I don't really understand why so many hobbyists are complaining about Corona pricing if they can afford 3ds Max.. (or can they..?)

I have six copies at work, all with home use licenses, which my company pays for (floating network licenses). I don't pay for max.

Please don't imply I am a pirate or assume I'm doing "commercial work" with it.

My next sentence started with "Correct me if I'm wrong.." because I'm not very knowledgeable about 3ds Max licensing options. You did correct me, thank you. Now I understand how can someone use 3ds Max legally without paying. 

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News / Re: Pricing and release date announced
« on: 2014-10-08, 15:42:24 »
I really hope Corona team will have some similar offer, otherwise i'll have to go back to A6, because i can't justify to pay such money for hobby alone.

Aren't all alphas scheduled to stop working by the end of the year? I guess us hobbyists will have to say goodbye to Corona.


Do you think hobbies should be free ? I am asking in good faith :- ) It's one of the more interesting topics I picked up here, not wish to sideline discussion, just interests me a bit. Cheers

I don't really understand why so many hobbyists are complaining about Corona pricing if they can afford 3ds Max.. (or can they..?) Correct me if I'm wrong but the only option to use 3ds Max legally for free is by using a student license and if you are a student you can get Corona really cheap. Or if you have acquired 3ds Max some other way you can still use Corona for 20-25 EUR/month.

I live in a quite poor country myself and of course I'd like everything cheap, but 20-25 EUR for my hobby per month is not something I would consider really high. For example my monthly pass for public transport costs 40% more. All my other hobbies and interests cost way more than Corona.
I think in the long run even a hobbyist can make profit with Corona.

For me the pricing seems reasonable(but I'm no expert) because Corona seems to be a high quality software with regular updates, so I would say that these guys deserve that much. And as others said, it is not really common for a company to discuss pricing.

Edit: Of course it would be great if Corona would have a limited free version but it is not easy to decide what limitations should be applied to a free version so I can understand why the developers did not go there yet.

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By peeking through the window, the emergency door opener and its sign can be seen which I added quickly when I couldn't sleep. Hopefully I will be able to add the missing minor details this weekend.

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Hmm, now that you say Rawalanche, I checked my glass material and it was not set up correctly. It seems I did not think it through, just blindly applied some values I found for glass somewhere. Reflectivity was at 0.7, refraction at 1, Fresnel IOR was 1.98 and IOR at 1.52. I corrected it now. I had a feeling something is not quite right with the glass, and remembered vaguely that the IOR should be lower, but it did not seem to be an issue at the time and then forgot about it. :)

Thanks for the useful input about the scratched surface, I would have probably gone in the same direction with the material setup eventually but it is always good when experienced people confirm that I'm going in the right direction.
Hehe, maybe my next programming project will be a physically based stupid kid simulator plugin :)))

I will need to have some graffiti tags on these glass panels too, so I thought I would set this up in a similar way as the scratches. One mostly white map with black "writing" on it connected to Refraction Color and then connect the same map to Diffuse, Refl. Color and Refl. Gloss too, just with different color correction filters to adjust the final look.
It seems I can achieve the looks I want with this method but is this the best way to do it?

Thanks PROH, the model was made entirely in Max. Sometimes I find Max to be frustrating after Rhino when I want to be totally accurate, but I decided to stick with it so I could learn.
I have some information about the dimensions of these trains and have some drawings of them. As it turned out, the data I have is not 100% accurate. The local transport company trusted the dimensions on the drawings but when they built a station based on these drawings they found that the whole train is a few meters longer than what they expected :D So there is a lot of measuring involved in the process when the security is not watching and a lot of educated guesses on my part which can be especially hard when I can't even see the real subway wagon myself, only rely on measurements and pictures taken by others.

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Yes those are holding the glass panels but the glass is quite hard to see currently. In reality these panels are mostly scratched up by stupid kids,  and that makes them more visible, otherwise they can be hardly seen when they are clean. Maybe adding those scratches would be enough to make them more visible. If not, I'll try fiddle with the refraction or IOR values. Thanks for the tips.

10
Wonderful beginnings AnnieC !
Maybe you could, too, add some dirt on the ground. A subway is never clean, and it will give more realism to your final renders...
Congrats anyway !
Roland

Thank you for your encouraging words!
I'm planning to add dirt, scratches, graffiti and wear later when I'm finished modeling all the interior parts. Sadly, you are right about this, these trains(or any public transport vehicles in this area for that matter) are not that clean in reality, only when they are new.


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The first picture is just a little experiment with DoF, the second is a render of a part I'm making for the driver cabin.

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Added the handholds and tinkered with the textures and mapping  a little bit(only changed the mapping on the seats in the center). Still not satisfied with the seats, I will experiment further. There are a lot of other little details missing like some screws, holes for speakers, little decals and some objects need more detail to look like the real one.


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Composition wise it would be nice to introduce some center poles like you can see on Rawalanche's reference I guess. Good job already!

Well, if it's 1:1 real world model recreation, then unless those poles are there in the real subway wagon, i would not put them in in the CG one.

Thanks for the comments. I do not understand why didn't the local transport company add center poles when they refurbished these trains but they don't have it in real life, of course the trains which are now used on the same line have center poles.  I will just add the missing hanging handholds.

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I had a little time on my hands, tried to add some glow.

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Work in Progress/Tests / '
« on: 2014-09-26, 22:50:38 »
Thank you for your feedback! I agree about the seat cushion textures and mapping, they are quite bad right now, I did not spend much time on it yet. I'm supposed to get more high res pictures of the seats soon to make the textures better but it's not easy when the trains are guarded by security :D If I can't get more pictures I will get creative :)

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