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Messages - lupaz

Pages: [1] 2 3 ... 54
1
Hardware / Re: I NEED HELP with a PC build
« on: 2022-11-26, 16:35:56 »
Personally, I bought noctua. I still have aversion to water in my case.

Everything's coming next week. Will report back.

So far my build is:
7950x (B&H sold it for $550!)
Gigabyte B650 Aero g
Noctua nh-d15
2x Kingston fury beast 64GB 5200Mhz
2x M.2 Samsung 980 pro (1TB for OS and 2TB for projects)
Case: fractal torrent mid tower
Psu: Corsair HX 1200w platinum


I'm reusing a gpu from a previous build.



2
Hardware / Re: I NEED HELP with a PC build
« on: 2022-11-25, 19:19:46 »
With the 7950x I've been reading that you'd be fine with almost any cooler. It keeps 95 deg and regulates the performance. But the difference in performance are minimal.

3
[Max] Feature Requests / Re: Collaberation tool Corona
« on: 2022-11-11, 16:31:13 »
This is really good to know. I had no idea about it.
Thanks.

4
[Max] I need help! / Re: corona sky
« on: 2022-11-10, 17:55:54 »
I didn't read the other comments, but what I do to "color correct" the sky is to change the ground color.
It shouldn't be this way...But it works.
In fact, it works great when using volume effect, because the default haze color is too purple.

5
[Max] Feature Requests / Re: Access material in one click
« on: 2022-11-10, 16:27:30 »
I want to access materials faster, in one click. I attached an animated gif to show what I mean.
Shortcut could be Shift+Click, or Alt+Click, or Ctrl+Click... whatever.






Additionally,
could you work with Autodesk to make sure we can successfully apply a hotkey shortcut to the "Pick Material From Object" tool?
I use it 100 times a day, whichever shortcut I assign to it, it doesn't work (tried it in max 2020 and 2023)



I'd really like this idea if it worked also with the docked IR. For that the docked IR needs work I believe, since the rendered image doesn't stay after stopping it.

6
Please, see the video below.
It seems that when I do a numerical transformation on at a subobject level, IR doesn't update. This doesn't happen with edit poly.

This was a new scene.

Using Max 2020, Corona 9, Windows 10.


7
[Max] Daily Builds / Re: Clouds playground!
« on: 2022-11-04, 23:17:57 »
Also feature request - i would love to have an option for partial cloud coverage. No need for something fancy like painting maps for explicit control, a simple spinner "horizon bias" would be already great - quite often IRL you can see beautiful clouds over horizon, while sky overhead is completely clear, it would be nice to be able to replicate this in Corona.
Romullus mentioned this before and I'd like to add a +1 for this.


8
[Max] Daily Builds / Re: CoronaPattern playground!
« on: 2022-10-24, 17:10:10 »
Love Corona Pattern! Thanks Corona team!!

9
[Max] I need help! / Re: Script to change simple exposure
« on: 2022-10-21, 17:35:38 »
I think arqrenderz is asking about moving tone mapping to pop up window instead of leaving it in main render setup window. I hate this pop up window, like i hate all pop ups in general. If there would be a way to adjust exposure in docked VFB without using camera, i would never even touch that tone mapping button, hence my request for help. Unfortunately maru, your suggestion to replace one pop up window with another even bigger one, is not very appealing to me :[

+1. Not a fan of the pop up window. Exposure directly in the docked VFB would be really nice.
Thanks.

10
Hi Juraj,

I recorded the video with Tone Curve above ACES OT, but the results are pretty much the same if I shift it under, or with no ACES at all.
It seems that the Shadows control is affecting color, when it shouldn't, I think.
Photoshop handles this much better, even with an 8 bit image. The VFB should be doing this much better having all that data to work with, regardless ACES OT.
See video below.

11
Thanks Juraj. I wasn't aware of the tone curve operator.
I just tried it and it doesn't seem to behave in the same way as in Photoshop.
I recorded a video.
Look at the sky how with photoshop it remains blueish but with Corona the colors shift drastically.
The image in photoshop is just a JPEG (8bit). Maybe that has to do with it?


12
[Max] Feature Requests / Tone mapping - Shadows and blacks
« on: 2022-10-12, 19:58:34 »
Hi,

I find it very hard to bring shadows up without flattening the image. The options, new and old, on the tone mapping area all seem to give a Reinhard effect.
It would be great to have the attached controls to level the contrast better than the tools already in place.
The attached was taken from the Photoshop camera raw.


13
When I install Corona as a multiloader, I really would like to have the option of NOT installing the library.
Could that checkbox be added to the installer please?
Thanks.

14
[Max] Resolved Bugs / Re: Corona 9 RC1 3DS Max Crash on open
« on: 2022-10-06, 17:17:31 »
Ok. Done.
Thank you.

Hi, the minidump points to Scatter.
Can you please make sure that you are using the Scatter version corresponding to the Corona version?
In case of using multiloaders with Corona, you also need to use multiloaders with Scatter.
Check out "Using Multiloaders with Chaos Scatter" here: https://support.chaos.com/hc/en-us/articles/4528349126417

Please let me know in this thread if you need some help with that.

Yup. That was it. Thanks Maru.

15
Good to know. Thanks!

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