Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: danio1011 on 2022-06-23, 21:08:58
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Just recently had all my nodes crashing (using Pulze render manager, scene manager, max 2022 and latest DB of Corona 8.) Tracked down the crash to a render element with an asterisk * in it. It was created because lightmix auto setup (which we often quickly use for Draft 1 images) grabbed a layer name that had a light material assigned to it which the architect had named with a '*' in the title.
Couple of hours later and we solved it. But might be worth blocking Lightmix setup wizard from using any characters that'll cause this kind of crash.
Thanks!
Daniel
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Thanks a lot for reporting this. It sounds like a serious and fixable issue so we will see what exactly we can do about it.
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On a second thought, I am not sure if it makes sense for LightMix to detect illegal characters.
LightMix render elements are named after each object. If an object name includes some illegal character, a render element with this name will be created.
At the same time, the user can always rename a render element to include illegal characters, so this is not specifically a LightMix issue.
When this happens, 3ds Max should show a warning (attached) and this warning should be included in the log files.
I will log this as a more general issue (not only related to LightMix).
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(Internal ID=924222903)