Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: DelightingPictures on 2022-05-19, 13:54:45

Title: LegacyMtl Vs PhysicalMtl Error Glossy
Post by: DelightingPictures on 2022-05-19, 13:54:45
Hi.
The same material generated in LegacyMtl and in PhysicalMtl using glossy, the results are different.
They are the same IOR values, intensities, etc., for both.
It has already happened to us in several scenes, but today we saw the reason.
Title: Re: LegacyMtl Vs PhysicalMtl Error Glossy
Post by: maru on 2022-05-19, 19:55:42
This is very strange.
Could you please contact us here https://support.chaos.com/hc/en-us/requests/new and attach your scene (or just this single object) with the textures?

This looks like the typical "using non-physical effects in scene" issue (this: https://forum.corona-renderer.com/index.php?topic=36662.msg198948#msg198948 ), or incorrect normal map, but it does not seem to be the case here.
Title: Re: LegacyMtl Vs PhysicalMtl Error Glossy
Post by: Avi on 2023-02-14, 10:48:23
Hi,

Is the issue now solved or you are still looking for solution?