Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: PsychoBoyJack on 2021-08-22, 21:14:46

Title: How to use the new Physical Material with the substance plugin for 3ds max ?
Post by: PsychoBoyJack on 2021-08-22, 21:14:46
It looks like when i try to convert a substance 2 node to corona via the substance plugin, it stills gives me a legacy mat.

How can i use the new physical mat with roughness and all with the substance plugin ?
Thanks
Title: Re: How to use the new Physical Material with the substance plugin for 3ds max ?
Post by: NicolasC on 2021-08-23, 10:59:30
Hello,

My guess is that it's up to Substance team to update their plugin ... But seeing how their support have been so far, I wouldn't expect too much in a short future ! I'd love being wrong though ;)
Title: Re: How to use the new Physical Material with the substance plugin for 3ds max ?
Post by: PsychoBoyJack on 2021-08-24, 10:35:45
Hello

Thanks.
 i was sure given annoucements of increased substance compatibility that both teams had sync.... Ill wait impatiently !