Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: mike_kennedy on 2018-01-11, 15:52:31
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Is there any way in corona to get an object to self shadow but not cast shadows on other objects?
I need an object to have shadows from itself on it's self, but not cast shadow on other objects
Is this possible other than using an AO setup in the shader?
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I can't think of any solution. That would be probably too fake for Corona to handle.
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Only way I can think of is to render twice, once with the object set to cast shadows, once with it set to cast no shadows, then use a mask to composite the shadow version of the object only over the scene with it set to cast no shadows. The snag I can think of there is that reflections could be tricky, e.g. the reflections would still show shadows cast by the object into the scene.
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Two lights - both identical.
One set to include the object you want self shadows on, the other set to exclude that object.
Would that not work?
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or ambient occlusion? ;)