Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: 3dcorner on 2017-09-27, 12:33:20

Title: strange reflections
Post by: 3dcorner on 2017-09-27, 12:33:20
Hi

I'm getting strange reflections results. Anybody know how to solve this issue ?
I'm using corona 1.7 RC1 at the moment but I have seen this on previous versions too.

thnaks
tom
Title: Re: strange reflections
Post by: 3dcorner on 2017-09-27, 13:20:06
I found, that a background sky cause the problem. This is a half sphere with CoronaLightMtl with disabled "Emit Light" option - turning it back on fix the issue but I getting to much light in the scene. ...so I need to find another way to have background sky texture with proper brightness.
Title: Re: strange reflections
Post by: TomG on 2017-09-27, 13:23:50
Add the sky to the Max environment or the Corona direct visibility override, can adjust output in the bitmap settings, or can feed it through a Corona Output for more control - no need to have any geometry or shader, just a map.
Title: Re: strange reflections
Post by: 3dcorner on 2017-09-29, 11:24:19
TomG - thx, corona direct visibility override and CoronaOutput map help rosolve this.
Title: Re: strange reflections
Post by: TomG on 2017-09-29, 13:28:29
Glad it helped, and it's looking good! :)