Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: NicoB on 2016-12-02, 09:49:03

Title: cube map VR images / bloom & glare
Post by: NicoB on 2016-12-02, 09:49:03
Hej,

Maybe I´m doing something wrong,
but I get visible edging with bloom&glare after I calculated my VR cubemaps into the actual VR.

Now you could say: use spherical 360 images.
But my question is, if this is going to be "fixed"?

Looking forward to your Feedback

best
Nico
Title: Re: cube map VR images / bloom & glare
Post by: Cheesemsmsm on 2016-12-02, 11:38:35
Have you tried the latest daily build?
Title: Re: cube map VR images / bloom & glare
Post by: NicoB on 2016-12-02, 11:42:41
Hej Cheesemsmsm,

thank you for the hint!
Seems like it´s going to be fixed in 1.6 :)

I will wait for it.
Dont like using daily builds, because of render farms..etc.

Thank you & a good weekend
Nico
Title: Re: cube map VR images / bloom & glare
Post by: Ondra on 2016-12-04, 16:41:49
current daily fixes the bleeding of the effect between eyes. Next daily will even handle the seam for 360 images
Title: Re: cube map VR images / bloom & glare
Post by: naikku on 2016-12-05, 07:41:37
current daily fixes the bleeding of the effect between eyes. Next daily will even handle the seam for 360 images

Ondra! My boss wants me to make a document about what VR headset is the best for us to buy. I should make VR renderings with Corona,
should we buy HTC or Oculus? Or is there another/third option?
Title: Re: cube map VR images / bloom & glare
Post by: NicoB on 2016-12-05, 10:00:28
Hej Ondra,

thank you for the feedback.
Right now the clients are very happy with the results, that it doesnt really matter.
But sooner or later they will notice the fault, so good news to hear it will be fixed.

best regards & thank you for producing this great engine!
Nico


Title: Re: cube map VR images / bloom & glare
Post by: Ondra on 2016-12-05, 12:57:53
current daily fixes the bleeding of the effect between eyes. Next daily will even handle the seam for 360 images

Ondra! My boss wants me to make a document about what VR headset is the best for us to buy. I should make VR renderings with Corona,
should we buy HTC or Oculus? Or is there another/third option?
We are currently using samsung gear and waiting for the new google/android thingy (daydream IIRC)
Title: Re: cube map VR images / bloom & glare
Post by: SaY on 2017-03-01, 16:09:44
Any updates on this issue?
Corona 1.5.2, i'm still getting a heavy bleeding on the seam of 360 cubic image.
Title: Re: cube map VR images / bloom & glare
Post by: TomG on 2017-03-01, 17:00:40
1.6 daily build has updates on this -
https://corona-renderer.com/blog/1-6-daily-builds-preview-feb-2017/ (https://corona-renderer.com/blog/1-6-daily-builds-preview-feb-2017/)

https://corona-renderer.com/blog/wp-content/uploads/2017/02/BloomGlare_Vr_animated_small.gif (https://corona-renderer.com/blog/wp-content/uploads/2017/02/BloomGlare_Vr_animated_small.gif)