Author Topic: Rayswitcher geometry vanish  (Read 1198 times)

2020-03-19, 08:57:42

pictura

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Hi,
I have a problem witch Rayswitechr. It happens always when I'm using it but, which is surprising, I cant find anyone mentioning it on the forum or in the ineternet generally.
The problem is: when I'm applaying rayswitch material (white for GI and other material for the rest of the channels) geometry dissapear - only wireframe is visible.

Anyone solved it?

2020-03-19, 13:41:18
Reply #1

Beanzvision

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Hi, this has been reported before and we have it logged in our internal bugs. (Internal ID=442163846)
Bengamin Jerrems l
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2020-03-19, 13:58:01
Reply #2

pictura

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Ok, thanks. Wish You team luck in solving this issue.

2020-03-20, 10:10:16
Reply #3

maru

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Not a real solution, just an idea for a workaround. In 3ds Max we are able to display one material in the viewport and another one in the actual rendering. Is this possible in C4D too?
Marcin Miodek | chaos-corona.com
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