Chaos Corona for Cinema 4D > [C4D] I need help!

Flickering Animation

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bursche:
Hey guys! I know, old but gold, but I’m having issues with flickering in my animation.

I’ve already tried the common solutions: set UHD Cache to flicker-free, loaded the precomputation from a file, and rendered all frames with the same noise limit. Still, the flickering persists. I’m using strong DOF, but I can rule it out as the cause—I’ve rendered the animation both with and without DOF.

heres a 10frame example. The flickering occurs on the lower plastic part.

Any advice?

burnin:
IMHO
Save your time w/ Black magic...
'Resolved' using integrated "Open FX/Deflicker" set to "Floro Light" & slowed down /4x using "OpticalFlow".


PS.
It appears to me as, if caused by 'geo' ~ 'shading normals', 'low angle shadow' ... ?   subdivide some, up the geo resolution...

maru:
Are you using a denoiser here? For how many passes are you rendering?

bursche:
no denoiser, i'm rendering for a noise limit , not a pass limit.

bursche:

--- Quote from: burnin on 2025-03-27, 13:27:34 ---IMHO
Save your time w/ Black magic...
'Resolved' using integrated "Open FX/Deflicker" set to "Floro Light" & slowed down /4x using "OpticalFlow".

--- End quote ---
Its Davinci resolve software right? Don't have that. Hopefully that works in the free version. Great tip, looks convincing!


--- Quote from: burnin on 2025-03-27, 13:27:34 ---PS.
It appears to me as, if caused by 'geo' ~ 'shading normals', 'low angle shadow' ... ?   subdivide some, up the geo resolution...

--- End quote ---

Just tried that, it seemes not to bee the problem :(

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