Author Topic: Material and Object ID and render passes in general  (Read 2674 times)

2017-03-15, 14:18:51

Pixelatedvertex

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Hi,

I've been giving Corona a spin the past day or two and I can't seem to get render passes to work. I can see them in the drop-down menu of the Frame Buffer and they get displayed  there, but is there a way to get them back to Blender for compositing? I also can't find a "Save passes as images" option. Also, how do you get a Black and White mask for your Material and Object IDs?

Thanks a lot in advance.

2017-03-15, 20:28:45
Reply #1

blanchg

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The layers end up in your (export directory)/render they can be loaded by the compositor.

The Mesh Id isn't working right now: https://bitbucket.org/coronablender/render_corona/issues/84/multipass-id-material

2017-03-17, 13:53:35
Reply #2

Pixelatedvertex

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