Hi Corona team!
I am soooooo glad to see the clouds implemented in the engine.
I've tried the system and is so cool, it resolves a part of issues and problems when we need clouds in our renders. The solution for me was to use always an HDRI and that has it's beauty but also it's limitations. Anyway, as this is the first implementation, which are the limits now? For example, I saw that the clouds once activated they change the skylight's color but the sun's intensity and shadows are always the same, we can change them manually but is there any possibility that they will block correctly and naturally the sunlight?
Thanks so much for your efforts!
Dionysios -