Just wanted to share a few problems I came across while in the new Corona 10 version.
- First is not a bug probably just more of a problem in workflow and I do not know if this was always the case (as we couldn't use the camera inside volumes) but with camera clipping turned on, the box that is with a volume material if it is being clipped the fog completely disappears. I know that a box clipped would be an open geometry, but isn't the volume material supposed to be working different in this matter.
- Tried giving the camera a physical size other than 0 (the new option) and the VFB just stops working. This happens while the camera clipping is on and also off, does not matter I think. Just in a new scene, create a plane and a teapot, a sun with sky to light the scene and add a camera from the view. If I go to the camera settings and add a value to camera physical size, I can not work in Interactive render anymore.
- A minor thing in VFB, when you save a view in history panel and want to compare with the new changed image, with the "Show with original postprocessing" on it does not actually show the bloom in saved image.
I'm on 3ds Max 2024 and Corona 10 released version.