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Work in Progress/Tests / Re: Corona Alpha 7 test render
« on: 2014-08-14, 11:26:54 »
Ikercito, I have added the bloom in post. Image Box Studio International, thank you for the tip!
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I'm a commercial animation art director. I'm loving what you guys are doing with Corona render. I'm in the early stages of producing a 30 second cg film title for a short film series and am considering using Corona Render V7 instead of Vray for 3dsmax. It seems pretty intuitive, easy to use, and fast but am concerned about the ideal settings for flicker free animation with good render times. My project sequence takes place in the dark interior of a vintage jukebox with moving mechanical parts and colored film noir style lighting. If I can get some great idiot proof settings and suggestions, I think I may use Corona instead of Vray.
Thanks in advance for any and all help,
Lawrence.
www.lawrencewyatt.com
I'll run it tomorrow on dual XEON E5-2680v2 ...
Edit:
Corona Renderer Alpha 4 benchmark scene
Living room 100 passes
Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
Time: 0:3:24, Rays/s: 6,218,608
Strange. It seems that difference to the old single i7-2600K
is quite poor (in comparison to other render engines).
something that would be useful would be to make it easy to zoom in and out (and reset zoom) while logged in remotely.
If it can be done somehow without making the UI look ugly then a plus and minus button somewhere would be really handy as would a way of returning to 100%, like double click on the render.
thanx but I couldnt use that as using 3dsmax 2013.
hi does anyone know how to make a good swimming pool water material ? if so please share settings.
I think bloom is over too much. Try less bloom...or try masking it out...and put it at least in areas around direct light where is most commonly "seen". Otherwise you can end up with "blurry "bloom rather than "warm-nice" bloom.
Hope that can help you out!