Author Topic: [solved] Can't apply material/colour to Scatter, and don't show up in renders  (Read 689 times)

2023-05-30, 09:07:01

Cilantro3252

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Pretty much the title, I can't seem to apply material/colour/map the "usual" way onto scattered objects - they remain a beige/pink.

Also, they don't seem to exist at all when trying to render the scene.

Not sure if these are related. Can anyone help?
« Last Edit: 2023-06-16, 18:01:43 by maru »

2023-05-30, 11:57:47
Reply #1

Beanzvision

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Hi there, are you using 3ds Max or C4D? Are you able to share some screenshots to go with your post?
Bengamin Jerrems l chaos-corona.com
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2023-05-31, 14:21:37
Reply #2

maru

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Hi, according to your support ticket #115878 it seems that you got Scatter for 3ds Max running. Can you please explain if:
- you are able to render Scatter at all
- you are able to control the materials of your Scatters by applying a material to the original instance (not to the Scatter object itself)
- you are a 3ds Max user

Thanks!
Marcin Miodek | chaos-corona.com
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2023-06-16, 18:01:19
Reply #3

maru

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Solved. The solution was to activate the license.
Marcin Miodek | chaos-corona.com
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