Chaos Corona for 3ds Max > [Max] Daily Builds

Corona Curvature Map playground!

(1/11) > >>

maru:
We have the long-awaited Corona Curvature Map in our newest daily build!
You can check the full changelog and grab the installer here: https://forum.corona-renderer.com/index.php?topic=33839.msg194357#msg194357



This is an early implementation and it may still change based on your feedback, so please let us know what you think about it, what is great, and what isn't.
We are also very interested in the differences you notice between the Corona AO and Curvature, and when exactly you would choose to use which.

Basic usage:
Create a new Corona Curvature Map in the material editor.
Plug it into any material property you wish, or use it as a mask to mix various properties/materials.

An example where AO and Curvature produce a similar result:
https://corona-renderer.com/comparer/ZYyww6

An example where AO and Curvature produce a visibly different result:
https://corona-renderer.com/comparer/fHEmkv

romullus:
I'm very happy to finally get Corona curvature! Few small notes from initial testing:

* default max distance of 100 units is way too much, i think 1 unit would be more sensible default.
* distance should be mapable, like it is in CoronaAO.
* someone already mentioned issue, where convex colour can't be darker than base colour.

marchik:

I'll duplicate it here again, please add an option to ignore the bump :D

scionik:
Hi devs, thank for new CurvatureMap, it works fine with black base color but doesn't with white. Please see attachment for more details... Or I do smt. wrong?

rowmanns:

--- Quote from: scionik on 2022-01-27, 21:07:05 ---Hi devs, thank for new CurvatureMap, it works fine with black base color but doesn't with white. Please see attachment for more details... Or I do smt. wrong?

--- End quote ---
Hi,

Reported and we'll look into it.

Thanks.

(Report ID=CRMAX-1252)

Navigation

[0] Message Index

[#] Next page

Go to full version