Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: ingemar on 2021-12-03, 20:00:26
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I’m working on an outdoor night scene with a dense fog. It looks good overall but it’s hard to get rid of the noise. I have a vague memory of some render settings to tweak to handle noise better, but I can’t seem to get it right.
I’m using a global multi-bounce volume, corona sky and a handful of lights.
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I played around with GI vs AA Balance and Light Samples Modifier and it seemed to work pretty well for noisy fog. I ended up using these values:
GI vs AA Balance 24
LSM 1.5
The idea being that direct light remains almost the same, while GI is upped quite a bit. The slight noise that remains can be cleared up by Gigapixel AI.
I will try 32/1 next time to see if there’s any notable difference.