Author Topic: Corona Renderer 1.7 Release Candidate 4 for 3ds Max out now!  (Read 6036 times)

2017-09-28, 23:27:13

TomG

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Corona Renderer 1.7 Release Candidate 4 for 3ds Max out now!

Download from: https://www.dropbox.com/sh/mswauuv1afec8am/AAA5OKrd_QujokDM3mxQ7S40a

The changelog is in the Daily Builds thread, but wanted to post this here to catch everyone's eye - release date is planned for next Tuesday, Oct 3rd, so we've released RC4 in time for the weekend, in the hopes that as many of you as possible can put it through its paces and test it and let us know any remaining issues or problems! We appreciate all of you who are able to do that, it is what helps us make things as stable and functional as possible before release!

Please post any findings, issues etc. on the daily builds thread at https://forum.corona-renderer.com/index.php?topic=15843.645

Thanks!
   Tom
« Last Edit: 2018-03-12, 15:20:26 by maru »
Tom Grimes | chaos-corona.com
Product Manager | contact us

2017-09-28, 23:28:32
Reply #1

TomG

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Here's the most recent changelog to save heading to the daily build thread, for all those who like instant gratification!

Fourth release candidate for 1.7
Added tooltip to CoronaMtl Abbe number for better explanation
Small UI tweaks and fixes
Some hair material maxscript names renamed to be consistent with UI
Favorite star of a material in MatLib is now visible only if the material is marked as favorite, or the mouse cursor is above the material's preview.
Fixed Corona UVW randomizer never using extreme value ("to") when using step option
Fixed jumpy movement when orbiting Corona camera
Fixed converter script refusing to launch due to bad build timestamp
Tom Grimes | chaos-corona.com
Product Manager | contact us