Have a little trouble....
In lightmix i can't adjust inensity, the spinners are "not inside" the framebuffer. Hope i'm clear :)
This is already fixed in our internal build which should be released as RC2 today. In the meantime as a workaround, you can shorten the light names. The problem here is with the "Boconcept Out Rigger Floor Lamp" name being too long and therefore stretching the UI.
It would be great to keep textures from Material library not on disk C only. I would like to use the other disks of my computer for textures. Is it possible for now?
Right now the only way to do this is to copy the material library contents elsewhere and crate a symbolic link from C:\Program Files\Corona\materials to the new location.
I would like to try the corona matlib but i get an error. Saying it was saved with Max 17. Were are still running on max2014(v16).
When was the last time you (re)installed Corona? We've made the library working with Max 2013+ for RC2. The RC2 is not released yet, but the material library file downloaded by the installer has already been updated. If you install RC1 now, MatLib should with Max 2014.