Author Topic: Node to rotate a texture?  (Read 465 times)

2024-04-13, 05:58:14
Reply #15

Aram Avetisyan

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Ideally, you would use the OSL UVW Transform map and it should be enough, but it simply multiples the input values, does not transform.

While this:
OSL might do what you're after, maybe?

works exactly as you would expect. So give it a go.

P.S. it actually works for CoronaBitmap too (instead of OSL file name map), it is just 3ds Max that does not show the node connection lines, but it is there.
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