I am asking this on the forum as I am not sure if it's even a good idea, and if so, then it would be still super low priority. Just an idea:
Super fake sky model, where you can tweak every possible setting to your need:
-halo around sun
-halo intensity
-fake clouds (some noise map which would occlude sun)
-possibility to blend with HDRI - so you can for example load a sunless HDRI and overlay a sun manually wherever you need it
-contrast and other post-processing stuff similar to color correction node
-blurring
This would allow simulation of different weather types which would be currently hard to do.