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Topics - DotDesignStudio

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Hi,

Forest pack + Corona proxy are painfully slow to open a saved scene. In Vray it is jusy blazing fast.
From Itoo forum:

"unfortunately at the moment, there is a known limitation whereby Forest Pack needs to load the whole mesh from a proxy in Corona.

This is done using a specific Max function (GetRenderMesh), which is very slow with Corona proxies. Although the mesh is not needed for the render itself (because proxies are rendered directly by the engine), it's necessary for other processes (i.e. to build the Forest point-cloud). For example, with V-Ray proxies 'GetRenderMesh' is very fast, because it returns the simplified mesh used for viewport. Instead, Corona computes and returns the full mesh stored in the proxy, and this process takes a lot of time."

Can you fix it?

Best,
Mike

2
Layers in composite map are long rectangles instead of squares in max 2018 corona 1.7. This problem does not appear in max 2016 corona 1.7.
So right now i can't see which map is which.

3
[Max] Bug Reporting / Corona 1.6 render channels problems
« on: 2017-05-04, 12:06:00 »
Hello,
I really like 1.6 but there is some problems with rendering channels, vfb and image editor.
Win 7, 3ds max 2016, Corona 1.6

1. When i check to save render output or CXR it saves one big cxr that i want AND all channels in smalles cxr, that are already included in big cxr. This is uselss doubling disk space. Normal EXR does not save channels added to main output.
2. When sharpen/blurring is on and you zoom in (3ds max, corona VFB) so you cant see all image borders there is a glitch. All cgeometry, cmask and alpha channels move down and right like 5 pixels when sharpen in on. It saves normally, but in VFB is not aligned with other channels. Fixed
3. When i save CXR and open it in image editor there is no alpha channel, unless i specificly add it. Fixed
4. Image editor claims that in beauty pass some pixels have empty alpha, so there is somewhere an alpha channel, but png is all opaque, and exr have alpha all white. Fixed
5. In image editor the REST channel (from lightmix) is available, but this channel is not available in 3ds max Corona VFB.
6. Image editor should be able to save in 16 bit tiffs. Logged on mantis https://corona-renderer.com/bugs/view.php?id=2703

Mike.

4
Hello,

When a Corona Light has unchecked "occlude other lights" it is visible in lightselect channel for environment only. When it lights up an object with translucency it gets weird, because it does not match separate channel with only this light. Like only secondary bounce ends up in environment channel.

Corona 1.5 hf2, 3ds max 2016, win 7

5
Hello,

Since Corona 1.5 the autosave exr is placed in system settings. Previously it was connected with the scene, now it is connected with 3ds max settings on specific machine. So when i render with backburner i can't save corona raw exr for further tweaks or resuming render. I can't open 3ds max on rendering nodes, it will start trial and make them usless as render nodes.

Please move the autosave exr from system settings back to general settings.

Mike.

6
Hello!


On eacg rendering node i have around 60 gb free space on C drive. While rendering using Corona DR it keeps all sent exr files. So each 999 seconds it adds a new one. When i render 6.000 px image with 15 channels it just stops working. Each exr is around 10GB. Sometimes host can't even receive passes. But when it works it fills up my hdd way too fast. Is there a possibility for corona to not store multiple exr's and just keep the last one? Or maybe i can set different drive for storing those exrs? Or maybe there is a program that will automatically delete useless exr's?

Mike.

7
Gallery / Gdynia Waterfront
« on: 2017-01-20, 12:29:32 »
Hello everyone!

Design: JEMS architekci
Topic: Gdynia Waterfront

They got the 1st prize.
All images done with 3dsmax + Corona + PS.
http://www.dotdesignstudio.pl/

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