Hdri render ok with corona_bitmap shader using light material; but if i insert an image in the bitmap shader the image is upside down.
Hdri ok using c4d_projector shader in emission light material.
Setup:
light material (high emission intensity >10) -> emission c4d_projector -> hdr or jpg -> c4d_sky object
light material (low emission intensity<1) -> emission c4d_projector -> hdr or jpg -> Corona direct visibility override