Chaos Corona for 3ds Max > [Max] Corona Goodies - User Contributions

Corona Shader Ball

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pBarrelas:

--- Quote from: Jtveclipse12 on 2015-05-26, 07:22:54 ---I really do like this Shader Ball, it shows larger surface areas then most do.
But the uv seams on the edges, break displacements in max.

--- End quote ---

Maru is correct!
Regarding the Shader Ball UVs, there's no way of unwrapping it in such way that we'd get only 2 UV islands. If I did so, the Uvs would get really distorted.

pBarrelas:
Shader Ball V1.1 released.
Added to the top null, the ability to drag and drop the material to the link and deal with UV repetitions in only one place rather than having to deal with 2 texture tags. I'm lazy ;)

-Ben-Battler-:
In case somebody of the Max community wants to use this Shader Ball, here is a converted version.

Up to date with Corona 1.1, 3ds Max 2014

https://www.dropbox.com/s/h4wxnrc8jek45r3/Corona_Shaderball_Max.zip?dl=0

Cheers

pBarrelas:

--- Quote from: -Ben-Battler- on 2015-06-19, 11:44:18 ---In case somebody of the Max community wants to use this Shader Ball, here is a converted version.

Up to date with Corona 1.1, 3ds Max 2014

https://www.dropbox.com/s/h4wxnrc8jek45r3/Corona_Shaderball_Max.zip?dl=0

Cheers

--- End quote ---
Many thanks for converting the scene for Max!

-Ben-Battler-:
No Problem :)

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