Hi guys,
Anyway that I can remove the spill color of a flooring wood for a specific object? I mean, I would like to remove the spill color from the floor(yellow) only for the ceiling and walls(white).
The problem to use a white color on the reflect in CoronaRaySwitch map is all my glazing is showing the floor white for obvious reasons. So, I wont affect the glass reflection if it makes sense.
Thanks a bunch!