General Category > Chaos Corona for Maya - Bugs
not really a bug, but..
(1/1)
ind3x77:
--- Code: ---filenode: file10 plug name file10.outColor
fileTextureName value: C:/Users/user/Documents/maya/projects/various_testings/sourceimages/stone-wall.png
--- End code ---
This message appears in my Output Window for every single Flagging (about 50, all with the same texture) in my scene and it takes a really long time (~3s-5s for every one) until the render process starts...
haggi:
Good point. At the moment I do not checking if a texture node or shader is already defined. I suppose you are using one shader assigned to multiple objects? I'll implement a optimisation to reuse existing nodes.
ind3x77:
Exactly, one shader to a huge number of objects
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