[Max] Bug Reporting

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[-] [Max] Resolved Bugs

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[1] Using textures in a UDIM tile set up results in rendering slowdowns

[2] Corona Face Mapping Method (VP Crossmap and 2017)

[3] Render Selected slower than expected

[4] Incorrect Reflection with Light Mtl using Opacity

[5] Render selected: Works fine in interactive mode, but not in regular mode.

[6] Corona bitmap scale changes on merge

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