Hello,
I have a simple test smoke sim here (using the new pyro) - this was cached to a VDB file and put into a Corona Volume Grid. Here's the question:
When the bounding box for the VDB intersects other geometry, it throws shadows - see attached. Is there a way to avoid this? Scene is lit with a Physical Sky and a single Area light at the ceiling level, but not intersecting the sim at all. I have this problem with any VDB that I use, not just Pyro generated ones.
Thanks in advance for any advice.
e.