Great job on vegetation! Really like the work :)
For a past few years I find that more and more people are using 3d assets to showcase detailed landscape. I mean tree stumps, branches and etc. How long does it take for you to manage it? I mean, it's nice to have in portfolio, but isn't it just faster to matte paint? Especially in commissioned projects, where toy barely need stump close up.
Thanks Edvinas! I'm really happy to hear it!
For the environment details like stumps, trunks, rocks etc I used Quixel Megascans with a dedicated plugin for 3ds Max along with a Bridge app.
It was a real quickie and fun with playing with it :)
Your're right that in commission works clients may treat these type of things a bit like a garbage and something that should be cleaned :)
It could be pretty much the same with some details, close ups and dof shots (not in products) where we may take it like a cgi 'porn' and clients may not need it at all.
Hopefully not always!