Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: lupaz on 2019-12-16, 16:13:59

Title: IR in viewport. Option to render faster where mouse pointer is
Post by: lupaz on 2019-12-16, 16:13:59
I think Vray has this option to render where the mouse pointer is.

Now that I have a 32 inch  monitor I'm using the in-viewport IR. It's great.
It'd be nice to have the option to have a check box that, when checked, it renders just a certain radius under the mouse pointer.
Title: Re: IR in viewport. Option to render faster where mouse pointer is
Post by: TomG on 2019-12-16, 16:42:24
The current method for doing this is to use a Corona Render Region, which can then be dragged around to "paint" in the rendering where desired.
Title: Re: IR in viewport. Option to render faster where mouse pointer is
Post by: maru on 2019-12-16, 18:14:04
You can also zoom in while using IR, and only the visible area will be rendered, so sampling will be focused on that specific area.
The "sample brush" was requested few times, but I don't think it's coming any time soon (it would be probably too much work, and it's not really requested often).
Title: Re: IR in viewport. Option to render faster where mouse pointer is
Post by: lupaz on 2019-12-16, 19:08:19
Got it. Thanks.
Tom: AFAIK there's no render region in the viewport version of interactive rendering. Am I wrong?
Title: Re: IR in viewport. Option to render faster where mouse pointer is
Post by: romullus on 2019-12-16, 20:02:16
Yes, IR in viewport is quite limited in that regard. On the other hand, IR is meant to be interactive, you supposed to interact with objects in the viewport and/or adjust materials, it would be difficult to do that, if your mouse would hover over IR window, telling renderer where it needs to focus the samples :]
Title: Re: IR in viewport. Option to render faster where mouse pointer is
Post by: TomG on 2019-12-16, 20:53:49
Ah, yes, for Viewport IR specifically, you don't have that option of using Render Regions.