Hello!
I've got a problem, when I try to set up a texture of any kind, I don't know where to place the different maps in the Material Editor.
Can someone make a guide where to place the different maps in corona material.
I've made an example here
AI = Color / Base Layer color
Displacement = Displacement channel
Roughness = Roughness channel
Normal (weird color) = Bump channel?
Fuzz ? No idea?
AO? No idea?
Look at the picture and help me get it right. I don't get the textures correct. This one was alright, but sometimes they don't look correct at all.
The pictures show how i setup the texture and my render. And one picture is of the example file from the same textures.
My setup -
https://ibb.co/tBFp7wgMy render -
https://ibb.co/0XNkFvqTexture -
https://ibb.co/cXkbQ4TExample File -
https://ibb.co/nD3px2W