I noticed that Your UHD Precomputation is set to Calculate from scratch even though you have the ANIMATION FLICKER FREE set. So, you will definitely get flickering cos Corona is calculating from scratch for every new frame. Try saving a UHD Cache File to a place where you can then reference it and set it to LOAD FROM FILE & APPEND (DISCARD). Recently worked on a project and there was no Flickering.
Nope, if you set it to "animation flicker free", then you should never get flickering, even if you calculate a new cache per frame. That is some kind of bug.
I solved the flicker problem using 4k cache~~ but , Does UHD cache need to cache all frame rates, or just one frame
It can cache all frames, just one frame, or every nth frame with extra detail added only when needed. This depends on your use case (e.g. still scene, moving objects, moving lights, just some slight movement,...).
This is all explained here:
https://support.chaos.com/hc/en-us/articles/4528607789585-How-to-use-UHD-Cache-in-Corona-Renderer-for-C4D- We also have this tutorial. It's for 3ds Max, but the way it works is the same in C4D: