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[C4D] General Discussion / Re: Long time charging the scene before rendering
« on: 2019-10-04, 00:14:33 »
I did the same test again but without any textures or materials.
IR - parsing time: 0m25s, render time: 1m47s
Normal render - parsing time: 0m17s, render time: 1m53s
TeamRender - parsing time: 0m20s, render time: 1m8s
TeamRender has clearly a problem to handle textures - at least in my case.. I don't know, if it's on the side of corona or c4d.
And no, my network isn't that bad ;)
But yep, I have to reduce my textures to get acceptable performance. :)
IR - parsing time: 0m25s, render time: 1m47s
Normal render - parsing time: 0m17s, render time: 1m53s
TeamRender - parsing time: 0m20s, render time: 1m8s
TeamRender has clearly a problem to handle textures - at least in my case.. I don't know, if it's on the side of corona or c4d.
And no, my network isn't that bad ;)
But yep, I have to reduce my textures to get acceptable performance. :)