Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: rombo on 2015-08-03, 17:33:59

Title: Renderpass refraction, transparency & opacity compatible with Elements
Post by: rombo on 2015-08-03, 17:33:59
I'd love to see Corona work a bit more like V-Ray when it comes to allowing certain types of objects be transparent to refraction/opacity, so that things like this don't happen, making finely controlled compositing impossible with corona (without resorting to multipasses which is a pain) :)

Zdepth+Mattes+AmbOcc+all Corona Essential Passes should be able to be configurable to be seen through refraction, thin glass & opacity maps for flexible compositing.
I think this would produce a much more solid working experience especially if you're coming from the old school pass rendering systems like vray, mental ray, final render, renderman, among others.

Title: Re: Renderpass refraction, transparency & opacity compatible with Elements
Post by: rfletchr on 2015-08-04, 11:19:51
YES!
Title: Re: Renderpass refraction, transparency & opacity compatible with Elements
Post by: Naxos on 2015-12-14, 17:43:27
I second that !
Title: Re: Renderpass refraction, transparency & opacity compatible with Elements
Post by: Ondra on 2016-01-11, 17:49:00
Duplicate: https://forum.corona-renderer.com/index.php/topic,10562.0.html