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Chaos Corona Forum
General Category
Porting and API
Corona for Modo
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Topic: Corona for Modo (Read 84360 times)
2015-06-23, 10:03:51
Reply #45
kahein
Active Users
Posts: 181
Re: Corona for Modo
+1
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Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4
2015-07-02, 10:47:07
Reply #46
Diablonadir
Active Users
Posts: 17
Re: Corona for Modo
Any news from the base? :D
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2015-07-25, 18:49:53
Reply #47
Dex
Active Users
Posts: 39
Re: Corona for Modo
Hi Ondra, I totally understand you and the crew are working hard on important Corona updates. In May you previewed a render created in Modo. Are you able to give Modo users an update? An estimated Alpha release date or maybe its on hold this year? Any news would be great. Thanks
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2015-07-26, 21:42:13
Reply #48
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Corona for Modo
the project is currently halted, because we lost the programmer who was doing it, sorry.
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Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-07-27, 00:14:27
Reply #49
Dex
Active Users
Posts: 39
Re: Corona for Modo
Many Thanks for the update Ondra. A real shame.
Are you expecting a new plugin release this year apart from C4d and 3ds?
Keep up the great work.
Logged
2015-07-27, 10:39:53
Reply #50
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Corona for Modo
As always, we are in the middle of negotiating few plugins ;)
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-07-27, 10:49:51
Reply #51
Dex
Active Users
Posts: 39
Re: Corona for Modo
Thanks Ondra.
Negotiating new plugins :) Do you have anymore plugins in active development at the moment? I won't tell anyone? :D
Logged
2015-07-27, 10:56:50
Reply #52
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Corona for Modo
we currently do only 3dsmax, Maya, Cinema4D. We have internal prototypes for sketchup and modo
Logged
Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-07-27, 11:37:05
Reply #53
Dex
Active Users
Posts: 39
Re: Corona for Modo
thanks Ondra.
«
Last Edit: 2015-07-27, 14:47:07 by Dex
»
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2015-09-25, 00:33:10
Reply #54
Seth Richardson
Active Users
Posts: 20
Re: Corona for Modo
Hoping some headway has been made here. MODO would defiantly be a boon and worth the dev time.
Logged
2015-09-25, 10:18:46
Reply #55
Diablonadir
Active Users
Posts: 17
Re: Corona for Modo
Today my workflow is : Modeling and Uv in modo -> Export to Cinema 4d -> Corona.
Is a true pain...
Logged
2015-09-29, 14:23:23
Reply #56
pixteur
Active Users
Posts: 7
Re: Corona for Modo
I love MODO, great modeler and renderer. But for interiors or tricky GI it's slow. I used Corona on Max and fell in love. I currently rent Max and Corona everytime I have a job that is a good fit. I'd love to have it in MODO then I'd get 4x licenses...
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2015-10-11, 13:57:29
Reply #57
juang3d
Active Users
Posts: 636
Re: Corona for Modo
If we think how things are going with Autodesk licensing, Modo is a great target (also C4D of course, but that one is already covered).
We are thinking in making the port if things with licensing does not change.
Cheers.
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2015-11-05, 11:30:48
Reply #58
MrKoru
Users
Posts: 1
Re: Corona for Modo
YES, CORONA FOR MODO !!!
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2015-11-29, 14:39:35
Reply #59
Barba
Active Users
Posts: 35
Re: Corona for Modo
Any news from the dev?
:)
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Chaos Corona Forum
General Category
Porting and API
Corona for Modo