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[C4D] I need help! / Re: Displacement blending logic
« on: 2023-01-05, 09:18:07 »
Hi guys,
Both are good suggestions and I will give them both a shot.
As for the Corona Decal, up until now I didn't have a convincing use case for it as the only thing I wanted from it wasn't working: When I apply a decal, I want to be able to draw a correct/accurate mask from it using "Material ID" but that didn't seem to work when I tried it. This also doesn't work for "flat" projection textures as the mask of the material ID will simply be all black.
Both are good suggestions and I will give them both a shot.
As for the Corona Decal, up until now I didn't have a convincing use case for it as the only thing I wanted from it wasn't working: When I apply a decal, I want to be able to draw a correct/accurate mask from it using "Material ID" but that didn't seem to work when I tried it. This also doesn't work for "flat" projection textures as the mask of the material ID will simply be all black.