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[Max] General Discussion / Re: Ambient Occlusion (AO Pass)
« on: 2014-02-04, 11:57:23 »
Ravalanche. I found and find BRDF AO very useful in the type of work i'm doing. And existing as where it is right now doesn't bother too much in my opinion. There is a lot more to cg outside the scope of arquitectural rendering where a BRDF AO pass can be used. I find most concerning and surprising that you guys are taking it out based on just the way you use it ( or not ) .
My two cents
Cheers
My two cents
Cheers