Author Topic: [solved] Corona scatter issue  (Read 5727 times)

2019-02-04, 18:52:28

jarekhell1

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Hi,
i have problem with corona scatter. I made ground (plane + noise mod), and use corona scatter, but my grass look strange, i dont know why. Any ideas ? :)

« Last Edit: 2019-02-08, 11:37:20 by maru »

2019-02-04, 19:04:18
Reply #1

TomG

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My first thought is you probably want Align to Normal set to 1 to keep the grass upright. My second thought, is that you want to check the pivot point of the original grass and make sure it's aligned in a way that makes sense (so that "up" for the pivot point is "up" for the grass).
Tom Grimes | chaos-corona.com
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2019-02-05, 10:42:31
Reply #2

jarekhell1

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Pivot is ok, i checked it. Changing align to normal to 1 doesnt help. I want to get something like that:

2019-02-05, 10:50:27
Reply #3

romullus

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It's not only position of pivot that matters, but also its rotation. Apply reset xform on your grass patch and see if that helps.
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2019-02-05, 15:32:05
Reply #4

maru

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Yep, I would try selecting the grass patch, then Hierarchy > Affect pivot only > Center to object, Align to world, and then Utilities > Reset XForm just in case, and then convert to editable poly. 
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2019-02-05, 19:39:31
Reply #5

jarekhell1

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Yep, I would try selecting the grass patch, then Hierarchy > Affect pivot only > Center to object, Align to world, and then Utilities > Reset XForm just in case, and then convert to editable poly.
Thanks, it work ! ;) grass look much better.