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Chaos Corona Forum
Chaos Scatter
[Scatter] I need help!
Corona scatter 1D on splines - Using scale map?
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Topic: Corona scatter 1D on splines - Using scale map? (Read 3876 times)
2018-04-16, 17:59:46
lupaz
Active Users
Posts: 954
Corona scatter 1D on splines - Using scale map?
Hello,
I used before a scale map for corona scatter as described on this tutorial:
It doesn't seem to have an effect on corona scatter set to 1D with splines. Is this correct?
Thanks.
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2018-04-17, 15:43:59
Reply #1
lupaz
Active Users
Posts: 954
Re: Corona scatter 1D on splines - Using scale map?
Anyone? Thanks.
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2018-04-17, 15:58:12
Reply #2
romullus
Global Moderator
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Posts: 8856
Let's move this topic, shall we?
Re: Corona scatter 1D on splines - Using scale map?
What exactly you are trying to achieve? AFAIK, splines doesn't have UV coordinates, so you can't control scale with maps on them.
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I'm not Corona Team member. Everything i say, is my personal opinion only.
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2018-04-17, 22:33:55
Reply #3
lupaz
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Posts: 954
Re: Corona scatter 1D on splines - Using scale map?
What I need to do is reduce the size of trees, in this case distributed with splines, as they get closer to buildings.
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2018-04-17, 23:26:16
Reply #4
romullus
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Posts: 8856
Let's move this topic, shall we?
Re: Corona scatter 1D on splines - Using scale map?
You can slightly cheat here by turning spline into polygonal mesh object with renderable option and then it will work as you want :]
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I'm not Corona Team member. Everything i say, is my personal opinion only.
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2018-04-18, 01:47:31
Reply #5
lupaz
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Posts: 954
Re: Corona scatter 1D on splines - Using scale map?
Awesome! Thanks so much!
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Chaos Corona Forum
Chaos Scatter
[Scatter] I need help!
Corona scatter 1D on splines - Using scale map?