Author Topic: Scatter  (Read 2939 times)

2016-10-07, 15:56:06

kahein

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Hi,
How can you do for having the scatter distributed in the center of an object face ?

Ex.
I need to distribute tree along spline evenly space. I know i'ts not possible so i use a sweep with no width
I play with the collision for spacing the dot but they never placed in the middle of the path
How can I do that

Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4

2016-10-07, 16:45:08
Reply #1

maru

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I think 3ds Max scatter has this option.

Another idea is using a density map which is assigned to an object with per-face UVW mapping modifier.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-10-07, 16:53:13
Reply #2

mferster

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Yah, use the max spacing tool, Tools > align > spacing tool (Shift+ I). It uses splines to define the placement

2016-10-07, 16:57:29
Reply #3

cecofuli

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Unfortunately, we must to wait for CoronaScatter with Spline support and regular distribution, like Multiscatter.

2016-10-07, 17:49:09
Reply #4

kahein

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Thank you all.
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4